﻿	
		
	var slideShowSpeed = 3000
	var crossFadeDuration = 3
	// Specify the image files
	var Pic = new Array() // don't touch this
	// to add more images, just continue
	// the pattern, adding to the array below
	Pic[0] =  'images/rics_2.gif';
	Pic[1] =  'images/rics_3.gif';
	Pic[2] =  'images/rics_4.gif';
	Pic[3] =  'images/rics_5.gif';
	Pic[4] =  'images/rics_6.gif';
	Pic[5] =  'images/rics_7.gif';
	Pic[6] =  'images/rics_8.gif';
//	Pic[7] =  'images/a_8.gif';
//	Pic[8] =  'images/a_9.gif';
//	Pic[9] =  'images/nightlife_10.gif';
//	Pic[10] = 'images/nightlife_11.gif';
//	Pic[11] = 'images/nightlife_12.gif';
//	Pic[12] = 'images/nightlife_13.gif';
//	Pic[13] = 'images/nightlife_14.gif';


	// =======================================
	// do not edit anything below this line
	// =======================================
	var t
	var j = 0
	var p = Pic.length
	
	var preLoad = new Array()
	for (i = 0; i < p; i++)
		{
	   	preLoad[i] = new Image()
	   	preLoad[i].src = Pic[i]
	 	}
	function runSlideShow()
		{
	   if (document.all)
		   {
		   	document.images.SlideShow.style.filter="blendTrans(duration=2)"
		    document.images.SlideShow.style.filter="blendTrans(duration=crossFadeDuration)"
		    document.images.SlideShow.filters.blendTrans.Apply()      
		   }
	   document.images.SlideShow.src = preLoad[j].src
	   if (document.all)
	   		{
			 document.images.SlideShow.filters.blendTrans.Play()
			}
		   j = j + 1
		   if (j > (p-1)) j=0
		   t = setTimeout('runSlideShow()', slideShowSpeed)
		}
